How did you use media technologies in the construction and research, planning and evaluation stages?
Throughout the process of creating my texts along with planning and research and even evaluating the project used a huge variety of technology. I will go through each stage separately, from the start of planning and research through to the evaluation, I will identify each technology that I used and explain what I have used them for.
Planning and Research
My planning and research section was extensive and I wanted to thoroughly research each element of a music video for example genre, audience, conventions etc. This was to ensure that my final product would be conventional and would look professional, presenting this research was very important. From the get go I have been using Blogger to present my entire portfolio throughout this process I have learnt many things about Blogger at the start all I used Blogger for was to post simple text however now I am aware how to use Blogger to its full potential and present my work in a nice manner and the making it look consistent and professional. Throughout I have also used USB sticks and cloud storage to store my work, I believe that cloud storage was very important throughout my progress, I used it more often than a USB stick as it was more reliable as it was impossible to loose or forget the work on the day that I need it. The use of college computers and my own home computer was used to do the large amount of work on, the access to simple software such as Word and PowePoint assisted me in my planning and research.
When looking at conventions of music videos I wanted to display them on my blog and I used the YouTube embed function so they would be displayed efficiently onto my blog, this is very useful as it saved time and blog loading time, if the embed function was not available I would have to use a software such as ClipConverter and download the videos then upload them onto my blog. I presented my finding about conventions of music videos and my analysis using a few presentation methods for example Prezi, Prezi in my opinion is the best way to present work for my media blog, this is due to its appealing style and ease of use, you can present simple text in a colorful and active environment making it look more appealing then a simple powerpoint. Saying this I still did use powerpoint for things such as theory research, this was due to needed large amounts of information in a basic form, I would use slideshare to present this, this allowed me to embed my powerpoints onto my blog in the same way that YouTube does.
The most of my research was done using Google search, I used this to search for my ancillary text examples as well as music video examples, however if I wanted to find something more academic I used https://scholar.google.co.uk/ as this filters anything that is not used as an educational source therefore getting me relevant and reliable information fast. This was specifically helpful when looking into theories.
As well as researching existing products I had to plan my own and I used a variety of technology I used Vimeo and YouTube to look at videos to gain inspiration for my own work, I often presented this in Prezi. As well as looking at videos I also looked at sites such as Pinterest and Tumblr, In this I could search specific tags that relate to my music videos and therefore make a moodboard in Photoshop this Photoshop skills I obtained when working on my AS Media work. For my ancillary texts I had to decide on a style and a main aspect of this is the font. I used DaFont to research what fonts I wanted to use and I compared them as part of my planning process this helped me set my style of my magazine advert and my digipak. When looking at colour I used Adobe Colour, this allowed me to select a specific colour and it would pick colours that are similar or suit the colour I have picked therefore making choosing a colour scheme very easy.
Audience research was a huge aspect of my planning and research as mentioned in my previous evaluation question. I used a method of research that can be distributed easily over social media and through emails. I used sites like Smart Survey and Surveymonkey to create questionnaires examples of my surveys can be seen on my blog.
Construction of my Products
I used media technologies throughout the construction of my media products, for my music video I used 2 simple pieces of equipment a Canon 1000D camera and a simple tripod, I stored all my footage on a 8GB SD card and the transfered all my footage into a folder on my home computer to ensure that it was all stored in one place. When filming I didn't use any extra lighting as I wanted it to be natural, along with this it would be heavy and expensive to transport good lighting to my shooting locations.
For editing I used Sony Vegas Pro 13 and Adobe After Effects, the two software I used allows me to experiment and do different things with my footage, within Vegas I simple added my footage together in order and edited with fades and cuts, along with this I edited the clips to the beat to make my video conventional, within Vegas I also added colour contrast as you can see within a previous post. Within Adobe AE I made my star effect and my moon effects these was made through research that I did on the Internet to enable me to achieve this look.
For the construction of my ancillary texts I used Photoshop and the templates that was provided on the student resources, to take the photos for my ancillary texts I used the same Canon camera as I did for filming.
Tuesday, 21 April 2015
What have you learned from your audience feedback?
What have you learned from your
audience feedback?
Throughout my the process of creating
my text audience feedback initially guided me into creating the
product and after that I used audience feedback and research to
improve upon my texts. I have used many methods of audience feedback
this includes surveys and questionnaires. Below I will explain how I
used this audience feedback and how I responded to it as well as how
I gathered this information.
Planning and Research
During my planning and research I used
surveys to discover what my target audience wanted to see within a
music video, with this information I could ensure that my product was
professional and appealed to my target audience. This research was
crucial to my planning and research as it allowed me to progress with
my research into the areas pointed out within the survey. For example
a simple question such as what is your age, allowed me to identify
that my target audience for my product would be around 16-25
therefore I could research into my audience and discover further
information. This was very helpful as I then identify that the indie
genre was very popular within this age range and therefore researched
the genre itself. Another question that I asked was based on the
elements within a music video such as narrative, abstract, or
performance. Many of the responses stated that they like a
combination and many stated that they like abstract within a music
video. This survey ensured that I could go ahead with creating an
abstract without loosing major interest from my target audience,
despite the votes not being unanimous I felt like it would still be a
good idea, this is because I took inconsideration the sample size of
the survey, within the real world the survey was a very small sample
size therefore I felt comfortable with going and making an abstract
music video. Through some simple question to my class friends I
discovered that I wanted to do a black and white video however I
wanted it to be a darker black and white therefore I asked them if
they liked the style, from this I discovered that the style would fit
well and it would look different without taking away from the
professional feel.
Ancillary Texts
When creating my ancillary texts I sent around my finished products, I also tweeted on my blog link and asked for feedback on my texts. This ensured that my research would reach a wide audience with a variety of age ranges and genre preferences.
When creating my ancillary texts I sent around my finished products, I also tweeted on my blog link and asked for feedback on my texts. This ensured that my research would reach a wide audience with a variety of age ranges and genre preferences.
The
responses I got allowed me to improve upon my existing product as
well as keep things the same that I may have changed. Personally
feedback on a product you have recently finished is more useful then
just pointing out improvement but also to stop you from changing
things that may look conventional or good. As when you are creating a
product you often look at things from a very critical perspective and
this can often be bad because you waste your time altering things
that never needed to be altered, for example from my feedback I
discovered that the font used did look good however I personally
didn't like it and thought I should change it.
I did
receive some constructive
criticism
with my products for example
with the feedback I received for my music magazine, for example I created two posters for my magazine advert as you can see below.


Through user feedback I discovered that the original font that I used did not fit within the genre as well as my second choice therefore I changed it, I also moved around the spacing of the text to make the poster look fuller instead of bland and blank. I think this fits with the genre better and looks more professional. I also added more cohesiveness between all of my product by making the background image alot darker therefore linking it to my music video. One thing that I kept the same throughout my drafts was my website link and purchase options as they looked professional and are conventional to magazine adverts.
Another feedback stated “I like the style of the poster, however I think that the name of the band at the top of the page looks bland” I took this constructive criticism and work upon it as I agreed with the comment, personally I didn’t want to break the colour continuity that I have been following throughout the texts therefore I opted for a style choice, I played around with a few things until I set on using a strikeout, I felt the drew attention to the text however it didn’t make the text hard to read and still followed my colour scheme. To achieve this look I simply edited my text within Photoshop and used the pre-set strikeout option as you can see below.

Overall I found that audience feedback was very important in the development of my texts. It helped me make the first decision to create the video that I wanted to, it also showed me conventions and what my target audience is. Along with the simple things it also helped improve my texts to make it more conventional and appealing to my target audience. It allowed me to safely break conventions without making my product look un-professional.


Through user feedback I discovered that the original font that I used did not fit within the genre as well as my second choice therefore I changed it, I also moved around the spacing of the text to make the poster look fuller instead of bland and blank. I think this fits with the genre better and looks more professional. I also added more cohesiveness between all of my product by making the background image alot darker therefore linking it to my music video. One thing that I kept the same throughout my drafts was my website link and purchase options as they looked professional and are conventional to magazine adverts.
Another feedback stated “I like the style of the poster, however I think that the name of the band at the top of the page looks bland” I took this constructive criticism and work upon it as I agreed with the comment, personally I didn’t want to break the colour continuity that I have been following throughout the texts therefore I opted for a style choice, I played around with a few things until I set on using a strikeout, I felt the drew attention to the text however it didn’t make the text hard to read and still followed my colour scheme. To achieve this look I simply edited my text within Photoshop and used the pre-set strikeout option as you can see below.
Overall I found that audience feedback was very important in the development of my texts. It helped me make the first decision to create the video that I wanted to, it also showed me conventions and what my target audience is. Along with the simple things it also helped improve my texts to make it more conventional and appealing to my target audience. It allowed me to safely break conventions without making my product look un-professional.
In what ways does your media product use, develop or challenge forms and conventions of real media products?
In
what ways does your media product use, develop or challenge forms and
conventions of real media products?
Throughout
the process of creating my products and the development of the music
video and promotional package I have tried to make my work as
professional as possible. I decided early on that I wanted to follow
conventions as this would help with making my work professional
however the genre that I picked also has the convention of breaking
traditional conventions this means to follow conventions I had to
break them where possible. Within the post I will discuss how my
music video, digipak and magazine advert use, or break conventions
within the genre and within the medium.
My
music video has followed conventions of other videos within the
genre, however broke simple conventions of the form itself. This was
because I wanted to break conventions as it itself is conventional
within the genre. During my planning and research I drew most of my
inspiration from music videos within the genre however I did draw
some inspiration from other media forms outside of music videos, such
as photos and films. Looking at films for inspiration was good
because they are both moving image however looking at photos was
different as they are not moving image however I ending up
incorporating many of my inspiration from images into my music video.
One of my main inspirations in terms of imagery was Eleanor Lonardo
the visual style of her images inspired me a lot. I used many styles
that she uses within her images in my final video, for example the
use of dark black and white on close ups is a method that she uses
often in her images of nature, this style also transferred over into
my digipak and into my promotional poster. The black and white style
is also one that is conventional of many indie music videos. It is
also used very often within advertising which fits into poster advert
and digipak. My main inspiration for some of my shots is this image.
As
you can see I took a lot of
inspiration from this images, I even adopted the
style of black and white with the really deep blacks and the whites
being more grey than standard black and white. The framing of the
image I even adopted into my own style too, I used uncomfortable
close ups of nature this makes the audience see nature in a different
light. This way of black and white is also non conventional
specifically for nature as you often see nature in full bright
colour, often in more vibrant light than real
life however within my video it is shown in a rather dark lighting
meaning that you see nature in a non conventional way. This is an
example of how I broke conventions, this may not be the biggest break
in conventions however it is something that isn’t
seen often and might be strange for people who often look at this
genre, however I think that because of the genre it is based in it
does fit rather well as you often see non convectional
framing and styles within music videos of the indie genre.
My
music video can be analysed by many theories, as a part of looking if
my video challenges or follows conventions I will be applying
different theories to it, this is so I can deconstruct the video it
terms of genre, and narrative theory. This will display if I have
followed or challenged conventions.
Narrative:
My
videos has no obvious linear narrative like the Equilibrium model by
Todorov suggest as it doesn't have a beginning, disruption or a
resolution however it can be viewed in a subjective manor. This is a
way in which I deliberately broke conventions, I didn’t want to
tell a set story line within my music video but leave the meaning of
the video up to interpretation. The video does show signs of
narrative in the form of leaving the house and getting ready however
this doesn't suggest a beginning or an end, or even a challenge
within the characters life. The view is all subjective and I left it
up to the audience to decide the motives of the person, this idea of
subjective view is rather post-modern as ht music video is just
images that’s all I set out for it to be nothing more nothing less
however the audience can make up their own narrative based upon this
however that narrative will not be true nor false but just one of
many views. This links to Andrew Goodwin (1992) as he suggested that
modern audiences create their own meaning, this meaning is based upon
their understanding of society, this means that the video will get
many opinions based on the person experiences with society and key
images within the video. This is unconventional in terms of a music
video however within the indie genre it is not unusual, indie music
videos often adopt this style and disregard structure when it comes
to narrative just to break conventions or display some more abstract
then and objective view. The reason why I wanted to break the
convention of narrative or challenge it is because within music
videos the narrative structure is very set, as mentioned earlier most
videos have a progression of beginning, problem and equilibrium.
However songs within my genre reject this such as Alt-J, many of
there videos reject this idea of narrative, for example the video for
'Breezeblocks' has reverse chronology this twists the story of the
video, and many views have put in their input of what the narrative
is about within the comments of the video of streaming sites such as
YouTube. Sven Carlsson (1999) categorised music videos into three
sections: narrative, performance and abstract. Many music videos
feature performance and narrative with many few focusing solely on
abstract. However my music video is heavily abstract focused based on
the fact that I challenged the conventions of the form, however I do
think that the video has a narrative that is subjective and not clear
therefore making the audience active in terms of them creating their
own response over the video telling them how to respond, I think this
in itself is conventional to the genre. The indie genre and its music
videos have active audiences that create subjective views upon images
within the music video, this was displayed from audience and genre
research and often you see views and opinions more often within
comment sections of indie music videos. I felt that my choice to
choose abstract suited the genre well and it allowed me to experiment
more with the way the video looked without being constrained by the
narrative of the video.
The last theorist that applies to my video is Michael Shore (1984), Shore said that music videos are 'audio visual poetry' he also talked about borrowing styles and surface without substance these points are also relevant to my music video. I wanted the visual look of the video to be more important than the meaning of the video This is very conventional within the indie genre as they often focus on the visual style over the narrative.
The last theorist that applies to my video is Michael Shore (1984), Shore said that music videos are 'audio visual poetry' he also talked about borrowing styles and surface without substance these points are also relevant to my music video. I wanted the visual look of the video to be more important than the meaning of the video This is very conventional within the indie genre as they often focus on the visual style over the narrative.
Genre:
The
genre my chosen song is placed in has a lot of debate over what can
be classed as indie and what does indie feature, therefore it is not
as easy to say what is conventional of the indie genre because it is
so wide range in compassion to a set in stone genre such as pop or
rock. However some genre theory can be applied to my music video.
One
of the theorist that applies to my music video is Rick Altman (1999)
who states that genres allow audiences to experience a combination of
pleasures – emotional, visceral and intellectual. Many music videos
focus on emotional pleasure and so does my music video, I tried to
encourage an emotional response to my video by showing images of
house hold sights and nature this is very relatable for the audience,
however at times I distorted the way people look at simple images
through the use of black and white and close ups that are not often
displayed. This itself is not conventional in music videos however
what response it creates it.
Front
Cover
The conventions I identified when doing my research are:
The conventions I identified when doing my research are:
- Band Name
- Album Names
- Images of the artist
- On main image
- Simple colours that are shown through out the pack
- One to 2 fonts used
- clear and east to read font
Front
covers of albums are often used to show and images that is relevant
to the album or is and expression of the style of the artist,
therefore they are only a few conventions that are set and often the
only difference is the main images used. On the front cover I chose
to be as conventional as possible while still linking my album
artwork to the music video itself, I put both the album and band name
on the front cover, I did this because I thought this was the most
important part of the album front cover. This is because people need
to know what they are buying, these things should not be difficult to
find on the front cover and should instantly be clear when looking at
the album. Despite trying to follow as many conventions as possible
such as having a simple colour scheme with the blacks and white this
links to the style of my music video therefore making a professional
continuity. The only convention I broke with the front cover was
choosing not to feature my artist on the cover. This has become more
popular with recent indie albums and is starting to challenge the
conventions of add the artist. The indie genre often chooses not to
include the artist as it is more abstract focused and therefore fits
with the music videos better than an image of the artist. I
personally do not think this makes my product any less professional
this is because many indie bands use an abstract image for there
album front covers making it become the norm for that genre.
During
the process of creating my front cover I was inspired by many
existing albums. One of the main influences for my album front cover
was the very simplistic XX album X. I personally like this album as
it is very simplistic and displays the name of the album and it is
instantly known by the audience who the album is by. I adopted this
simplistic look ingot my own work however I didn’t go the extreme
that XX did as that was one simple image, however within my album I
added a single simple image with the artist and album name, therefore
the album cover is nice and simple and can be instantly known by the
audience. Originally when creating my product I was going to
inspiration from the font used also as they used a font very similar
to Bebas Neur, this is a font that it very block based and can be
seen from far, however I soon decided that I wanted to use a thinner
font that makes the product look more individual.
Back
Cover
Again
I will identify the convention I found when doing research on
existing products:
- Tracklist
- Position of the track list being centre
- Album and Band name
- Main image linked with the front cover image
- Barcode
- Copyright information
- Record Label
- Website of social media links
With
my back cover there was a lot of conventions that needed to be
followed as many of them are essential to making the product look
like an album itself for example track list. I chose not to directly
challenge the conventions of a back cover however I did change some
ways in which these conventions are presented. This is because I
wanted my digipak overall to look professional and I think if I
challenged conventions heavily in this aspect it would have made my
digipak look unprofessional. I did the traditional track list and
centred the tracks in the middle of the back. When doing my research
I found that it is often 50/50 if the tracklist features numbers next
to the song, however I personally think it is useful and add an
element of professionalism therefore I chose to add numbers onto my
tracklist. Social media links and websites are now becoming more and
more popular on the back of albums therefore I made the decision to
add one, with Web 2.0 audience now like to interact with artists in a
way they couldn't before therefore websites and social media are the
easiest ways of doing that and often artists use them to interact
with fans and promote albums making it very important to advertise on
an album. I also followed some very simple conventions such as
barcode and copyright information, you cannot break conventions with
these as they are both needed for the product to function as an album
and for it to look professional. From a design preservative I wanted
to make my back cover look and have the same style as my front
therefore I decided to reverse the design on the front, I believe
this follows conventions as my product has continuity from front
cover to back cover.
Spine
Identifying
the conventions for a spine was very simple as not many are present
however the ones that I did identify are very important as its how
much shops stack there albums with the spine facing out. These
conventions are:
- Album and band name
- Background that is consistent with the front and back
- Serial Code
- Record label
With
the spine I wanted to be as conventional as possible because of what
I mentioned earlier, this is often how CD's are advertised within
shops, stacked spine facing outwards toward the consumer. With the
spine being a rather small section you do not have much room for
experiment. I included the simple conventions such as album and band
name, with this I used the same font as featured on front cover and
back cover to follow simple conventions of continuity through the
album. I added a serial number at the far end of the spine to follow
conventions. However I did not decide to add a record label to my
spine, this was based on the aesthetic of my spine with me using a
very thin font throughout adding a rather bold image would have
distracted the customer from the name of the band and the album name
therefore they are not directly engaging with the product as soon as
they see it. The positioning and size of the elements features on the
spine is another thing that I kept conventional, I put the band name
in a larger font as the customer often recognises the band name
before the album name specifically if it is a new release. The the
album name directly after, this means that you can notice the band
and then the album, making it easy for the customer to spot on the
self within a store.
Overall
I feel like my digipak has followed most conventions that I have
discovered through my research of existing media products. The only
time I challenged conventions throughout my digipak was when I made
the creative choice to not feature the artist on the front cover of
my album. I felt this was appropriate because of the genre that my
music video is placed within, the indie genre often challenges
conventions therefore making this not unusual for the genre, but as a
whole it may be classed as challenging conventions within other
genres. Overall I feel like I have produced a professional looking
product that is conventional within my genre and conventional of a
digipak that you would see within a shop environment.
Magazine
Advert
As
with the digipak I wanted to be conventional as possible with my
magazine advert, I also wanted to create a product that was
professional and look like it could be printed within a magazine or
on a billboard.
I
followed some very simple conventions when creating my magazine
advert for example continuity between my entire promotional package
through the use of the same font and similar images and styles. The
artists name is at the top of the poster in
the largest font size and is very easy to see from a far. The album
name is clear to see and follow the same colour and font scheme as my
entire promotional package. I added an 'Out Now' tagline to my advert
this will encourage people to buy it and check for its availability
on the website or stores I have advertised on the advert. I
also decided to list a few singles that are featured on the album,
this includes the song the music video is for therefore making the
poster consistent with the rest of my promotional package. The next
convention I followed with my magazine advert was featuring a rating
on the poster itself, I used an existing magazine Q that is know for
rating albums and is often trust, I also added a quote to my star
rating, this is often done in film posters and is starting to be seen
in magazine adverts for albums. At the bottom of the poster I placed
the logos of distributors, I used the most common ones which is
iTunes and Google Play, I used these digital distribution outlets
instead of stores such as HMV because of my target audience, my
target audience will be young therefore they are more likely to
purchase the album straight
from there phone in a digital formate instead of getting a physical
copy, I know this because of my audience research that I did many
people preferred to download the album over having a 'real' copy of
it just to save time and for it to be instantly available.
With
my magazine advert I have decided to follow conventions very closely
as I thought that challenging them wasn't needed and may have made my
product look unprofessional. I think that overall my magazine advert
is conventional in comparison with existing products, I used the
adverts that I analysed in my “ANCILLARY TEXT: Poster Advert –
Conventions” to see if my product was conventional. Just like in
the magazine adverts I have used all the same conventions, therefore
making it look professional.
Conclusion
Overall
I think that I have produced a set of cohesive and conventional media
texts that are conventional based on existing media products. However
I have chosen to challenege conventions at points but only when I
felt it was needed for my creative style or if I have seen the
convention been broken before in existing products. I do not think
this takes away from the professionalism of the work.
How effective is the combination of your main product and ancillary texts?
How
effective is the combination of your main product and ancillary
texts?
When creating my three texts I wanted to create a consistent products
so they all looked similar next to each other. I did this because the
three products are intended to be part of a promotional package for
the album and therefore they should all work together. The main thing
that draw my three texts together is the use of colour throughout,
this along with the fonts I used in my magazine advert and my
digipak, however this can not apply to my music video. From the start
I wanted to create a very gloomy image with my products and thus I
used black and white throughout. As you can see from the screenshots
below I have used a very deep black and white with high key lighting
too create this look. Through my magazine advert and album cover you
can see the use of this alongside my video, you can also the use of
fonts that are consistent with one another.
They are some differences with the music video in compression to my
ancillary texts as in terms of aesthetic I uses extreme close ups
within my music video that is not consistent with my texts as they
have a wide angle sky shot that is distorted however the effect on
image is still the same because you see simple images from a
different angle due to the distortion of the images and the angles
the shots are at, therefore making them consistent in terms of
creative representation of the images. The font is used throughout my
magazine advert and is cohesive. As you can see above distorted black
and white images are show within my music video and within my
magazine and digipak.
In conclusion I think that I have created three texts that form a
professional looking promotional package and will be effective at
doing that. I think I could have made some links between the texts
more obvious I think it is overall clear that my texts promote the
same products, and these small difference do not make the texts less
effective at promoting the products. I think that they will al work
well within a real life environment as explained.
Tuesday, 24 March 2015
Monday, 23 March 2015
Sunday, 22 March 2015
MUSIC VIDEO: Editing Process
The editing software I decided to use was Sony Vegas Pro 13, this is because the software is very versatile. I am also familiar with the software as I have previously used it, this allows me to efficiently edit and understand the ability of the software.
The other piece of software I decided to use was Adobe After Effects CC 2014, I only used this for simple sections of the video such as the stars and the clouds. I used this software because I have used it previously and I understand the capability of the software therefore allowing me to work efficiently and well within it.
Before editing any of my clips in Sony Vegas Pro 13, I went through the song and marked down every single time a specific beat is hit, this is because I wanted to change every time the beat hits, this resulted in a lot of markers on my time line but it allowed me to understand how I needed to position my clips.
I wanted my video to be in black and white, therefore I added a simple black and white layer at 100% and set the bend amount to 1. These setting gave me the black and white look I was going for, and I used this throughout my whole video.
I add two colour curves to my clips, this one darkened the entire clip and made the video washed down with a dark tone, I used this because I wanted my video to have a dark feel to it, similar to what my advert looks like.
This colour curves is based on the Increase Contrast preset within Sony Vegas, this whitens the whites and darkens the blacks, further enhancing the dark feeling of the video.
Saturday, 21 March 2015
ANCILLARY TEXT: FINAL ADVERT DESIGN
This is my final advert. I chose this design over the other two as I felt this reflected my music video a lot more and reflected my digipak more so than the previous drafts. I changed the font to the same one that is featured in my digipak, this makes my advert look professional and show continuity between the two products. I made the poster a little darker than it was in my other drafts this is because it reflects my music video better, as in my music video I use black and white with high contrast colour curves giving it a deep black, this is now reflected in my poster.
Below you can see the poster on a bus stop or as a poster within a town, this is often used to advertise new albums for world known artists.
Friday, 20 March 2015
Wednesday, 18 March 2015
Monday, 16 March 2015
Friday, 13 March 2015
Friday, 19 December 2014
Shot List (In Progress)
This will be my list of shots that need to be filmed. I will be updating this as I film, so I can track what I still need to do. With this I can see everything that I need for a specific shot.
Exterior: Woodland
Shot numbers to be filmed: 19(2), 22(2), 27(2), 41,42,43,
Cast Needed: Boy A (22)
Costume: T-shirt (white) Jeans, Blood stained shirt.
Make-up: Slight bit of blood on face.
Props: Suitcase
Exterior: Street areas
Shot number to be filmed: 3, 17(2), 40(2)
Cast Needed: N/A
Costume: N/A
Make-Up: N/A
Props: N/A
Interior: Bedroom
Shot number to be filmed: 4, 5, 6, 1(2), 2(2), 3 (2), 5(2), 6(2), 52, 53, 54, 59, 66, 68, 69(2), 70, 71, 72, 75, 77, 80(2)
Cast Needed: Boy A, Girl A, Girl B from 70 on.
Costume: Costumes 1(B) and 2(G)
Make-Up: Smudged makeup on girl A, Makeup ran down face on Girl A, from shot 52 on.
Interior: Bathroom
Shot number to be filmed: 7(2), 9, 10, 11, 12, 13, 14, 20, 21, 26, 27, 50, 81, 73
Cast Needed:Girl A, Boy A
Costume: Costume 1(G), Costume 1(B)
Make-up:Smudged makeup on girl A, Makeup ran down face on Girl A
Exterior: Woodland
Shot numbers to be filmed: 19(2), 22(2), 27(2), 41,42,43,
Cast Needed: Boy A (22)
Costume: T-shirt (white) Jeans, Blood stained shirt.
Make-up: Slight bit of blood on face.
Props: Suitcase
Exterior: Street areas
Shot number to be filmed: 3, 17(2), 40(2)
Cast Needed: N/A
Costume: N/A
Make-Up: N/A
Props: N/A
Interior: Bedroom
Shot number to be filmed: 4, 5, 6, 1(2), 2(2), 3 (2), 5(2), 6(2), 52, 53, 54, 59, 66, 68, 69(2), 70, 71, 72, 75, 77, 80(2)
Cast Needed: Boy A, Girl A, Girl B from 70 on.
Costume: Costumes 1(B) and 2(G)
Make-Up: Smudged makeup on girl A, Makeup ran down face on Girl A, from shot 52 on.
Interior: Bathroom
Shot number to be filmed: 7(2), 9, 10, 11, 12, 13, 14, 20, 21, 26, 27, 50, 81, 73
Cast Needed:Girl A, Boy A
Costume: Costume 1(G), Costume 1(B)
Make-up:Smudged makeup on girl A, Makeup ran down face on Girl A
Friday, 28 November 2014
Locations
I wanted a specific look in my video, so location is very
important as my mise-en-scene is one of the most important things in my video. My
mise-en-scene needs to be rather bright in terms of natural light as the video
is going to be in black and white. I took into great consideration on what
location I will pick; I will need two locations, one being a darker room and
the other being a house environment such as a bedroom or a living room. Many of my shots are artistic close ups so it
is irrelevant about the location of filming.
Location: Bedroom
Filming Location: My House
Filming Location: My House
Filming at my own house is easier as I do not have to worry
about anything but when my actors/actresses come round, I will be able to set
up equipment easier and do not have to worry about as many health and safety risks.
I do not have to spend time worry about
location permission which means I can get more shooting done. I have chosen to
include a bedroom in my video as it follows the narrative well as it was once a
place they shared, loved and the most intimate in however it becomes a place
they both despise which is reflected in
the narrative. The location will have to be deliberately messed up
however that is rather simple and due to it being at my own house very
possible.
*add image*
Location: Bathroom
Filming Location: My House
Again filming at my own house will be easier for all the reasons stated above. However in the bathroom I think filming in my own house is more important as I can move around mirrors and position certain pieces to enhance my mise-en-scene without any trouble. The reason the bath room is in the video is because it is a place that is very personal to a person they are themselves in a bathroom and they see themselves in the mirror. This is a place that the female in my video will go to cry and reflect on things. Lighting and camera position in the bathroom scene is very important as mirrors are involved so being in my own house again has huge advantages.
*add images*
Location: General street areas
Filming Location: Various
I will be filming around my local area, because it will be easy to gain access during night times and get correct type of shots because I can spend as long as I need for the shot.
*add images*
I will be filming in a woodland location close to the college area, I have previously filmed in this location so I know how to set up in the area, this location will be very good for the mise-en-scene of my last couple of shots.
*add image*
I will be filming around my local area, because it will be easy to gain access during night times and get correct type of shots because I can spend as long as I need for the shot.
*add images*
Location: Around the college area
Filming Location: Woodland
I will be filming in a woodland location close to the college area, I have previously filmed in this location so I know how to set up in the area, this location will be very good for the mise-en-scene of my last couple of shots.
*add image*
Monday, 24 November 2014
Health and Safety
Below is a grid that I made to state all the risk concerns I will need to consider when film in various locations. The ones that concern me the most are the smashing of glass as it is featured in a few of my scenes, however a lot of people will be present and first aid will be on hand.
Tuesday, 11 November 2014
Monday, 10 November 2014
Places my video will feature
For my audience to access my music video and the content I
need to consider what websites I will need to post the video onto. Currently
they’re hundreds of websites that host music videos, if that be Vevo, YouTube,
Vimeo etc. Also they’re many social media websites that will embed content such
as Facebook, Twitter, Instagram, Tumblr etc.
The
first place the video will be posted is YouTube this is because YouTube is the
biggest video sharing platform the site has “More than 1 billion
unique users visit YouTube each month”
as stated by their website. This will be
an easy way for all of my audience to access the video. YouTube is a very
interactive format as it allows people to comment on the video and share the
video onto social media, this type of interaction creates interest around the
video and allows other audiences to have access to your video easily. Posting
my video on YouTube will allow me to embed my video onto my Website and my
Blog. Along with YouTube I can post the video on similar sites such as Vevo and
Vimeo, both of these sites have slightly different audiences. For example Vimeo
is often used to post short films and more artists movies, and the audience is
less ‘casual’ than YouTube. Vimeo allows you to gain feedback about the video
from a mature and experienced audience.
The video can also be posted on social networks such as Twitter; the video can be posted on the artists twitter so the fans know when the video goes live. Twitter allows people to ‘retweet’ tweets so all of their follows will see the video too. Twitter allows you to reach a mass audience fast. Facebook also has a similar use but reaches a different audience and allows you to add more of a write up along with the video link.
The video can also be posted on social networks such as Twitter; the video can be posted on the artists twitter so the fans know when the video goes live. Twitter allows people to ‘retweet’ tweets so all of their follows will see the video too. Twitter allows you to reach a mass audience fast. Facebook also has a similar use but reaches a different audience and allows you to add more of a write up along with the video link.
Friday, 7 November 2014
Narrative Analysis
Warriors – Imagine Dragons
The music video is a story of a
gamer trying to make it into the professional world of games. The narrative
follows two people in similar situations, they eventually meet and one destroys
the others dreams. The second man then goes on a ‘adventure’ to become the best
and they soon meet again later in the narrative. This narrative fits well into
the theorist I have studied.
In terms of narrative theory this fits in with the majority of narrative theories for example Claude Levi-Strauss theory that all narratives follow clear binary opposites however it is not as simple as good or bad in this case. The video fits into this theory but not as simple as Claude states, the story follows two people who are not evil but one of them stops the other therefore according to Strauss this would make him ‘Evil’ and the other ‘good’ the story then follows him as he overcomes the ‘evil’ and beats him. The mise-en-scene also reflects it in a way as one is wearing red and the other wearing blue, red suggesting evil and blue suggesting good. If you don’t look deep into the story the narrative does fit into the theory however if you look further into the narrative it does not as both of the character are neutral in a way.
Goodwins theory also fits into the videos narrative, as many people depending on their age will create their own meaning based on their experiences. This is because the audience that the song is appealing to is massively varied from 13-30+ as the video was marketed trough a video game. The story is also not as basic as it seems so many people will not interpret the ‘meaning’ of the video.
Tim O’Sullivan’s theory of all media texts telling a story, in this case this theory is true. It reflects the struggles of someone who plays video games and wants to be successful.
The narrative fits Pam Cook theory; the story starts with a problem, as he wants to be successful and is trying to be. The other character within the narrative then breaks down this dream. He then strives to become better in a fit of anger and towards a overall resolution. The narrative closes with them meeting again and becoming successful. This fictional world is rather true as it is based on true story and the struggles of many players. This is why many people can relate to the video and understand it.
Todorov’s theory also fits into this narrative as explained above.
In terms of narrative theory this fits in with the majority of narrative theories for example Claude Levi-Strauss theory that all narratives follow clear binary opposites however it is not as simple as good or bad in this case. The video fits into this theory but not as simple as Claude states, the story follows two people who are not evil but one of them stops the other therefore according to Strauss this would make him ‘Evil’ and the other ‘good’ the story then follows him as he overcomes the ‘evil’ and beats him. The mise-en-scene also reflects it in a way as one is wearing red and the other wearing blue, red suggesting evil and blue suggesting good. If you don’t look deep into the story the narrative does fit into the theory however if you look further into the narrative it does not as both of the character are neutral in a way.
Goodwins theory also fits into the videos narrative, as many people depending on their age will create their own meaning based on their experiences. This is because the audience that the song is appealing to is massively varied from 13-30+ as the video was marketed trough a video game. The story is also not as basic as it seems so many people will not interpret the ‘meaning’ of the video.
Tim O’Sullivan’s theory of all media texts telling a story, in this case this theory is true. It reflects the struggles of someone who plays video games and wants to be successful.
The narrative fits Pam Cook theory; the story starts with a problem, as he wants to be successful and is trying to be. The other character within the narrative then breaks down this dream. He then strives to become better in a fit of anger and towards a overall resolution. The narrative closes with them meeting again and becoming successful. This fictional world is rather true as it is based on true story and the struggles of many players. This is why many people can relate to the video and understand it.
Todorov’s theory also fits into this narrative as explained above.
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